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v0.10.0

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@gschup gschup released this 10 Nov 09:09

Changelog

  • Rename types with GGRS prefix to match rust naming conventions
  • Removed deprecated GgrsError variants
  • GameStateCell now implements debug.
  • fixed a bug where checksums of unconfirmed frames were compared during desync detection.
  • You can now trigger a desync manually in the example game by pressing SPACE.