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Frogger Arcade Game

Table of Contents
  1. About The Project
  2. Features
  3. How to Play
  4. Contributers

About The Project

This is an implementation of the popular arcade game Frogger. Without access to computers with MIPS processors, the game can be tested in a MIPS simulator MARS. The goal of the game is to get a frog from the bottom of the screen to one of the safe areas at the top.

screenshot screenshot

Click here for a demonstration of game play.

Built With

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Features

  • 5 rows of obstacles
  • colision detection
  • display of number of lives
  • second level of difficulty after win
  • sound effects for moving, win, restart and colisions
  • death animation
  • game over/restart screen

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How to Play

  1. Start the Mars4_5.jar file
  2. Inside the simulator, open the following from the 'Tools' tab
    • Bitmap Display
    • Keyboard and Display MMIO Simulator
  3. In the Bitmap Display, use the following configurations
    • Unit Width/Height: 8
    • Display Width/Height: 256
    • Base address for display: 0x10008000 ($gp)
  4. Connect both to MIPS and run the program
  5. Use 'w', 'd', 's' and 'a' keys to play the game

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Contributers

  • Raazia Hashim

CSC258 - Computer Organization

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Frogger arcade game in MIPS Assembly

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