Table of Contents
This is an implementation of the popular arcade game Frogger. Without access to computers with MIPS processors, the game can be tested in a MIPS simulator MARS. The goal of the game is to get a frog from the bottom of the screen to one of the safe areas at the top.
Click here for a demonstration of game play.
- 5 rows of obstacles
- colision detection
- display of number of lives
- second level of difficulty after win
- sound effects for moving, win, restart and colisions
- death animation
- game over/restart screen
- Start the Mars4_5.jar file
- Inside the simulator, open the following from the 'Tools' tab
- Bitmap Display
- Keyboard and Display MMIO Simulator
- In the Bitmap Display, use the following configurations
- Unit Width/Height: 8
- Display Width/Height: 256
- Base address for display: 0x10008000 ($gp)
- Connect both to MIPS and run the program
- Use 'w', 'd', 's' and 'a' keys to play the game
- Raazia Hashim