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A few changes to make it behave more like Mugen: - The fall defence bonus now stacks every time the character hits the ground - Lie down recovery time only counts down in state 5110 - Hitting a character that's in state 5101 with a sweep now correctly sends them to state 5070 - The limit on hitting a character off the ground now depends on how much recovery time the char has left rather than how many times they have been bounced - The value of PrevStateno when the character is hit into a custom state is more accurate to Mugen
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