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version 10.4.1

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@irmen irmen released this 20 Sep 18:49

This is a patch release that brings a bunch of optimizations and small tweaks.

Breaking Changes:

  • sprite.hide() behavior change: no longer moves sprite off-screen but changes the priority to disabled.
  • (subtle) the compile time const calculations have been tweaked a bit to avoid precision loss in some cases. It could mean that your code suddenly needs an extra typecast here and there (compiler will complain)

Other changes:

  • compiler option -nostrictbool has been removed. All code using bools now has to adhere to the stricter type checks (that have been the default for quite some time already)
  • subroutines do no longer have to end with a newline, so you can now write certain oneliners if you really want
  • graphics module on the X16 now uses the new rom R48 routines to draw circles and ovals
  • added new example program cx16/life.p8 (conway's game of life)
  • X16: added cx16.mouse_present() routine to check if a mouse is connected or not
  • X16: added emudbg.cpu_cycles() and emudbg.reset_cpu_cycles() which allow for some detailed performance counters when running on the X16 emulator
  • X16: added new rom R48 extapi definition cx16.EXTAPI_kbd_leds to control the keyboard leds
  • X16: added new gfx_lores module that contains heavily optimized graphics routines for 320*240 256color (8bpp) screen mode. (much faster than gfx2)
  • X16 and C64: added floats.time() routine to get the value of the jiffy clock as a single float value.
  • all the disc graphics routines (that draw filled circles) have been optimized to no longer draw some parts multiple times.
  • it's now actually possible to multi-assign multiple return status flags from asmsubs.
  • the compiler now actually uses @zp, @requirezp etc tags you put on subroutine parameters. Previously, those were silently ignored.
  • several code gen improvements
  • several bugfixes.

(donation: If you'd like to buy me a hot coffee or spicy pizza, to keep this project going, you can do so at https://ko-fi.com/irmen Thanks a lot!.)