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Summary: tsia, nothing too fancy here. Just taking the box shadows from raw props and throwing them into a struct so we can read it. [Changelog]: Internal Reviewed By: NickGerleman Differential Revision: D57617028
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packages/react-native/ReactCommon/react/renderer/graphics/BoxShadow.h
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/* | ||
* Copyright (c) Meta Platforms, Inc. and affiliates. | ||
* | ||
* This source code is licensed under the MIT license found in the | ||
* LICENSE file in the root directory of this source tree. | ||
*/ | ||
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#pragma once | ||
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#include <react/renderer/graphics/Color.h> | ||
#include <react/renderer/graphics/Float.h> | ||
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namespace facebook::react { | ||
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struct BoxShadow { | ||
bool operator==(const BoxShadow& other) const = default; | ||
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Float offsetX{}; | ||
Float offsetY{}; | ||
Float blurRadius{}; | ||
Float spreadRadius{}; | ||
SharedColor color{}; | ||
bool inset{}; | ||
}; | ||
} // namespace facebook::react |