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(#6) Remove all nuunchuk mappings from build by default
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libertyernie committed Oct 28, 2023
1 parent 4451e77 commit a2f6b58
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Showing 2 changed files with 1 addition and 2 deletions.
1 change: 1 addition & 0 deletions common/include/NintendontVersion.h
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,7 @@
#define NIN_SPECIAL_VERSION "-libertyernie"

#define LI_XBOX360
#define LI_NONUNCHUK
#define LI_GAMEPADASCCPRO
#define LI_NOSWAP
#define LI_NOEXIT
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2 changes: 0 additions & 2 deletions loader/source/ppc/PADReadGC/source/PADReadGC.c
Original file line number Diff line number Diff line change
Expand Up @@ -314,8 +314,6 @@ void HandleClassicController(struct BTPadCont pad, PADStatus* out) {
button |= PAD_BUTTON_X;
}

// Adding any more code past this point makes binary too large

if (pad.button & BT_DPAD_LEFT) {
button |= PAD_TRIGGER_L;
triggerLeft = 0xFF;
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