Hi! I'm Miguel Ángel, i'm a Colombian game developer with experience in Unity Engine, I am a passionate Video Game Developer with a deep love for video games and technology aiming to be a great Gameplay Programmer in both Unity and C++ based engines.
I am a seasoned Game Developer with extensive experience in creating games for multiple platforms including Windows, Mac, WebGL and XR Platforms. My expertise extends to end-to-end deployment for Windows, Mac, iOS, Android, Oculus, OpenXR and MR Devices such as Hololens. My primary focus has been on developing main gameplay for XR applications. Additionally, I have worked on backend development, scripting web services using Azure Functions, AWS Lambda, and building REST APIs with Express.js and MySQL.
My AR development experience includes working with frameworks such as ARCore, ARKit, Vuforia, and MRTK, utilizing C# and C++. I have created diverse AR experiences involving object recognition, location-based augmented reality, terrain detection, and development for Microsoft Hololens. My VR development experience covers HTC Vive and Oculus Quest 1/2, incorporating hand tracking, Leap Motion, and custom tools developed with Arduino to enhance the VR experience.
Currently, I am engaged in various personal projects that explore computer vision using OpenCV and TensorFlow, ensuring I remain at the forefront of technological advancements in both personal and professional realms.