v10.11.0-beta.1
Pre-release
Pre-release
mapbox-github-ci-writer-public-1
released this
11 Jan 13:12
·
16 commits
to v10.11
since this release
10.11.0-beta.1 January 11, 2023
Features ✨ and improvements 🏁
- Skip redundant
MapboxMap.setCamera
updates inCameraAnimationsPlugin
. (1909) - Improve performance by setting geojson data directly. (1920)
- Update license to reflect latest version of the Mapbox TOS. (1927)
- Fix viewport hang when transition to
FollowPuckViewportState
and no new location update is available. (1929) - Optimize shadow rendering memory use and performance. (1934)
- Enable the usage of expressions in array values during style parsing, where the member expressions in the array is evaluated to the same type. (1934)
- Slightly improve quality and performance of the terrain. (1934)
Bug fixes 🐞
- Fix crash due to invalid distance when panning the map. (1906)
- Fix asset file source threading model. (1934)
- Fix terrain elevation when a padded dem source is used. (1934)
- Fix distance-to-center filtering of symbols when terrain is enabled. (1934)
- Fix camera bumpiness at the beginning of a drag operation when terrain is enabled. (1934)
- Fix disappearing tiles when terrain with a high exaggeration is enabled. (1934)
- Mitigate symbol flickering on source data change during camera animation. (1934)
- Fixes rare crashes during render feature queries, if the features are located close to each other. (1934)
- Fix redundant snapshot capturing that caused excessive memory usage. (1934)
- Fixes an issue when allow-overlap, ignore-placement , and map rotation-alignment of icon breaks the rendering of symbols on the globe. (1934)
- Mitigate symbol flickering on source data change during camera animation. (1934)
- Mitigate OOM caused by Snapshotter API usage. (1934)
- Fix an issue where the camera would start flickering during subsequent calls to
Map::jumpTo
/Map::easeTo
with terrain enabled. (1934)
Dependencies
- Update gl-native to v10.11.0-beta.1 and common to v23.3.0-beta.1. (1934)
Known issues
- Using
pattern
anddash
transition properties for layer (e.g.BackgroundLayer.backgroundPatternTransition
,FillExtrusionLayer.fillExtrusionPatternTransition
,FillLayer.fillPatternTransition
,LineLayer.lineDasharrayTransition
,LineLayer.linePatternTransition
, ...) will result in an invalid layer.