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When reverse indexing, preserve RGB/256 attributes #2987

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Oct 1, 2019
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25 changes: 19 additions & 6 deletions src/host/getset.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1389,12 +1389,25 @@ void DoSrvPrivateAllowCursorBlinking(SCREEN_INFORMATION& screenInfo, const bool
coordDestination.X = 0;
coordDestination.Y = viewport.Top + 1;

Status = NTSTATUS_FROM_HRESULT(ServiceLocator::LocateGlobals().api.ScrollConsoleScreenBufferWImpl(screenInfo,
srScroll,
coordDestination,
srScroll,
UNICODE_SPACE,
screenInfo.GetAttributes().GetLegacyAttributes()));
// Here we previously called to ScrollConsoleScreenBufferWImpl to
// perform the scrolling operation. However, that function only
// accepts a WORD for the fill attributes. That means we'd lose
// 256/RGB fidelity for fill attributes. So instead, we'll just call
// ScrollRegion ourselves, with the same params that
// ScrollConsoleScreenBufferWImpl would have.
// See microsoft/terminal#832, #2702 for more context.
try
{
LockConsole();
auto Unlock = wil::scope_exit([&] { UnlockConsole(); });
ScrollRegion(screenInfo,
srScroll,
srScroll,
coordDestination,
UNICODE_SPACE,
screenInfo.GetAttributes());
}
CATCH_LOG();
}
}
return Status;
Expand Down
36 changes: 28 additions & 8 deletions src/host/ut_host/ScreenBufferTests.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -171,7 +171,7 @@ class ScreenBufferTests
TEST_METHOD(DeleteLinesInMargins);
TEST_METHOD(ReverseLineFeedInMargins);

TEST_METHOD(InsertDeleteLines256Colors);
TEST_METHOD(ScrollLines256Colors);

TEST_METHOD(SetOriginMode);

Expand Down Expand Up @@ -3996,10 +3996,10 @@ void ScreenBufferTests::ReverseLineFeedInMargins()
}
}

void ScreenBufferTests::InsertDeleteLines256Colors()
void ScreenBufferTests::ScrollLines256Colors()
{
BEGIN_TEST_METHOD_PROPERTIES()
TEST_METHOD_PROPERTY(L"Data:insert", L"{false, true}")
TEST_METHOD_PROPERTY(L"Data:scrollType", L"{0, 1, 2}")
TEST_METHOD_PROPERTY(L"Data:colorStyle", L"{0, 1, 2}")
END_TEST_METHOD_PROPERTIES();

Expand All @@ -4009,16 +4009,22 @@ void ScreenBufferTests::InsertDeleteLines256Colors()
const int Use256Color = 1;
const int UseRGBColor = 2;

bool insert;
// scrollType will be used to control whether we use InsertLines,
// DeleteLines, or ReverseIndex to scroll the contents of the buffer.
const int InsertLines = 0;
const int DeleteLines = 1;
const int ReverseLineFeed = 2;

int scrollType;
int colorStyle;
VERIFY_SUCCEEDED(TestData::TryGetValue(L"insert", insert), L"whether to insert(true) or delete(false) lines");
VERIFY_SUCCEEDED(TestData::TryGetValue(L"scrollType", scrollType), L"controls whether to use InsertLines, DeleteLines ot ReverseLineFeed");
VERIFY_SUCCEEDED(TestData::TryGetValue(L"colorStyle", colorStyle), L"controls whether to use the 16 color table, 256 table, or RGB colors");

// This test is largely taken from repro code from
// https://github.com/microsoft/terminal/issues/832#issuecomment-507447272
Log::Comment(
L"Sets the attributes to a 256/RGB color, then scrolls some lines with"
L" DL. Verifies the rows are cleared with the attributes we'd expect.");
L" IL/DL/RI. Verifies the rows are cleared with the attributes we'd expect.");

auto& gci = ServiceLocator::LocateGlobals().getConsoleInformation();
auto& si = gci.GetActiveOutputBuffer();
Expand Down Expand Up @@ -4054,8 +4060,22 @@ void ScreenBufferTests::InsertDeleteLines256Colors()
// Move to home
stateMachine.ProcessString(L"\x1b[H");

// Insert/Delete 10 lines
stateMachine.ProcessString(insert ? L"\x1b[10L" : L"\x1b[10M");
// Insert/Delete/Reverse Index 10 lines
std::wstring scrollSeq = L"";
if (scrollType == InsertLines)
{
scrollSeq = L"\x1b[10L";
}
if (scrollType == DeleteLines)
{
scrollSeq = L"\x1b[10M";
}
if (scrollType == ReverseLineFeed)
{
// This is 10 "Reverse Index" commands, which don't accept a parameter.
scrollSeq = L"\x1bM\x1bM\x1bM\x1bM\x1bM\x1bM\x1bM\x1bM\x1bM\x1bM";
}
stateMachine.ProcessString(scrollSeq);

Log::Comment(NoThrowString().Format(
L"cursor=%s", VerifyOutputTraits<COORD>::ToString(cursor.GetPosition()).GetBuffer()));
Expand Down