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Release 0.2
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mlesniak committed Jan 29, 2020
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16 changes: 11 additions & 5 deletions README.md
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Expand Up @@ -23,8 +23,16 @@ and start the executable `speedrun`.

## Next release (unreleased; collecting changes)

- [ ] **Cleanup code**
- [ ] **Restructure files**
- [ ] Add splash screen with 'Start'-Button (beginning of menu)
- [ ] Improve physics
- [ ] Simplify code structure (number of files, call hierarchy and global objects)

## Release 0.2 (release name: 'Structure is good')

While the game code is not as clean and documented as I wish, it made progress and is much better
to understand. The next refactorings will be done while working on improving physics and adding features.

- [X] **Cleanup code and restructure files**
- [X] Add license
- [X] [Allow `go get`](https://www.reddit.com/r/golang/comments/ess860/release_01_codename_fck_it_ship_it_of_my_speedrun/ffc9khm?utm_source=share&utm_medium=web2x); partially possible, see build instructions above for generating a asset-independent binary
- [X] Pack assets into single binary
Expand All @@ -50,10 +58,10 @@ Thanks to [Patrick de Arteaga](https://patrickdearteaga.com/arcade-music) for th
## TODOs and IDEAs

- [ ] Better gamepad support
- [ ] Menus, Splashscreen
- [ ] Ability to enter level codes
- [ ] Release downloadable packages
- [ ] [Tiled](https://www.mapeditor.org/) support?
- [ ] Highscore list stored on server, choosing of levels possible (maybe with thumbnails)?

Based on [/u/jerf's](https://www.reddit.com/user/jerf/) [comment](https://www.reddit.com/r/golang/comments/ess860/release_01_codename_fck_it_ship_it_of_my_speedrun/ffcj3s1?utm_source=share&utm_medium=web2x)

Expand All @@ -63,8 +71,6 @@ Based on [/u/jerf's](https://www.reddit.com/user/jerf/) [comment](https://www.re
>
> That ought to give the physics a lot more character, and depth. Especially with horizontal speed determining jump height, there may well be a plodding, but safe, path through the level, but it would be slow. A more daring path might involve a lot more air time and higher horizontal speed, but with a greater chance of bonking. (Bonking time penalties proportional to the speed you bonk at might also help the risk/reward balance.)
- [ ] Improve physics

## License

The source code is licensed under the [Apache license](https://raw.githubusercontent.com/mlesniak/speedrun/master/LICENSE)
3 changes: 1 addition & 2 deletions config.go
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Expand Up @@ -5,8 +5,7 @@ const fullscreen = false
const width = 960
const height = 600

//const widthFactor = 3
const widthFactor = 1
const widthFactor = 3

const numHistoricFrames = 30
const numHistoricFramesUpdate = 3
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