- Camera control
- Mouse-wheel to zoom in.
- Mouse-wheel click to pan
- Right-click + to rotate
- Loading File
- Playhead scrubbing, Playback Control, Frame Rate Control
- Keyframe creation/deletion
- Animation creation/deletion
- Transform manipulations
- Spline editor
- File management
- Transform + Rotate Gizmos for the bones
MonoGame embedded inside a WPF app as a dotnet new
template.
This template uses .NET Core 6. If you're having trouble getting it to compile make sure you've updated to the latest version. I have confirmed that it works with:
- Visual Studio 2022 or later.
- .NET Core 6.0.422 which should install with Visual Studio anyway.
- The MonoGame NuGet packages are not .NET Core compatible, so you'll also need .NET Framework 4.7.2 installed.
git clone
- MonoGame is added as a submodule for easier debugging
git submodule
- Make sure that the
.human
ini file is placed in the saves folder created at the same location as the executable