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Typo in usage section #710

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4 changes: 2 additions & 2 deletions neon/neon-xr/MRTK3-template-project/index.md
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# MRTK3 Template Project

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The [Mixed Reality Toolkit 3 (MRTK3)](https://learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk3-overview/) is a collection of scripts and components that make it easy to build XR applications for a variety of platforms. We provide a template project for the MRTK3 with Neon XR already integrated to kickstart your development.

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The template contains several demo scenes that showcase how to use Neon XR with MRTK3, including e.g. the following scenes demonstrating gaze-based interaction:

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<Youtube src="2e8kRTn3NJI" />

## Running the Template Project
If you just want to try out the demo scenes included in the template project in action, you can download and install a pre-built APK. The APKs a platform-specific and we currently only offer one for the Pico 4 headset. You can download it at this link:

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[Pico 4 - MRTK3 Template Project](https://drive.google.com/file/d/1WaJxx6wgQNKFfpGUAPKxbOfHZ49kXJgW/view?usp=sharing)

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To install it, simply open the link in the browser of your Pico 4 headset, download the file and open it.

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## Building the Project

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git clone git@github.com:pupil-labs/MixedRealityToolkit-Unity.git
```

Depending on your target platform the required setup may differ slightly as some platforms require e.g. specific SDKs. Here we provide instructions for the Pico 4 as well as generic instructions that can be adapted to other platforms.

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### Pico 4

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Follow these steps to setup the template project for the Pico 4 headset:
1. Checkout the `neon-pico` branch which is setup to use the PICO Unity Integration SDK.
```
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## Usage

All the pre-configured sampe scenes that work with Neon XR start with a `PL_` prefix, e.g. `PL_HandInteractionExamples`. Check them out!
<!-- TODO: Add descriptions of all available scenes. Add instructions on how to switch between scenes when running the app. -->
All the pre-configured sample scenes that work with Neon XR start with a `PL_` prefix, e.g. `PL_HandInteractionExamples`. Check them out!
<!-- TODO: Add descriptions of all available scenes. Add instructions on how to switch between scenes when running the app. -->
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