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raidboss: update Doma Castle for 6.4 duty Support #5608

Merged
merged 7 commits into from
Jun 24, 2023
Merged

raidboss: update Doma Castle for 6.4 duty Support #5608

merged 7 commits into from
Jun 24, 2023

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xiashtra
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Triggers were ok for this one, but there were changes to the boss timelines and a non-targetable actor name change.

Bosses will now walk center when using certain actions, making it very easy to induce timeline drift by dragging the boss off-center. The first boss is particularly prone to timeline de-sync; however, most groups will likely not see it if they are not intentionally moving the boss more than necessary.

@quisquous quisquous merged commit 6be5151 into quisquous:main Jun 24, 2023
@quisquous
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Thank you! I super appreciate fixing up this old content.

github-actions bot pushed a commit that referenced this pull request Jun 24, 2023
)

Triggers were ok for this one, but there were changes to the boss
timelines and a non-targetable actor name change.

Bosses will now walk center when using certain actions, making it very
easy to induce timeline drift by dragging the boss off-center. The first
boss is particularly prone to timeline de-sync; however, most groups
will likely not see it if they are not intentionally moving the boss
more than necessary. 6be5151
github-actions bot pushed a commit that referenced this pull request Jun 24, 2023
)

Triggers were ok for this one, but there were changes to the boss
timelines and a non-targetable actor name change.

Bosses will now walk center when using certain actions, making it very
easy to induce timeline drift by dragging the boss off-center. The first
boss is particularly prone to timeline de-sync; however, most groups
will likely not see it if they are not intentionally moving the boss
more than necessary. 6be5151
@xiashtra xiashtra deleted the 6.4-doma-castle branch June 24, 2023 21:57
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2 participants