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Update README.md
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regzo2 committed Aug 3, 2022
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Expand Up @@ -72,6 +72,14 @@ And the resultant animation setup:
<img src="https://user-images.githubusercontent.com/74634856/182496410-62e6b9eb-6bf8-42a9-a254-c02f03254c2d.gif" alt="animated" />
</p>

## Roadmap

- [ ] Potentially decouple animation layer from base Playable Layer, and merge on build for dynamically added, non-destructive implementation
- [ ] More generalized automatic setup, automatic implementation
- [ ] Allow third-party tools/animations/etc. to directly implement their own parameters into the smoothing layer without user intervention.
- [ ] Implement frame-time detection and smoothing correction.
- [ ] Simplify parameter setup

## Credits
- [Haï~](https://github.com/hai-vr/) for the innovative blend tree smoothing technique
- [Razgriz](https://github.com/rrazgriz) for coming up with the idea of compacting the huge animation setup using Direct blendtrees
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