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This repository has been archived by the owner on Feb 11, 2024. It is now read-only.

v1.9.0

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@Henry00IS Henry00IS released this 12 Jul 09:51
· 16 commits to master since this release
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Features

  • Added overlays support for Unity Editor 2021.2 (PR).
  • Can now vertex paint the R, G and B channels individually (PR).
  • Projected grid (PR, PR, PR, PR, PR).
  • 2DSE: Added a circle shape generator (PR).
  • Volumetric Audio for SabreCSG is now included for free (PR).

Changes

  • Documentation has been cleaned up (PR, PR, PR, PR).
  • Deleted unused coplanar optimization algorithm from Scripts/Core/PolygonFactory.cs (PR).
  • Added SABRE_CSG_DEBUG mode to prevent performance regressions (PR).
  • Create Material For Texture(s) performance improvement (PR).
  • Update Example Materials Settings (PR).
  • Toolbar has been reworked (PR, PR, PR, PR).
  • Now displays a SabreCSG icon in the hierarchy on CSG Models (PR).
  • Introduced an alternative way of snapping bounds to the grid (PR).
  • Brushes are now scaled by grid size (PR).
  • Substantial MaterialSearcher performance improvement for importing maps (PR).
  • Volume brushes are now given nice names in the hierarchy (PR).

Fixes

  • C# recompilations in edit mode no longer remove brush previews (PR).
  • Fixed null reference error with auto rebuild and toolbar timers (PR).
  • Tried to fix Subtractive brush corruptions in Optimize Geometry (PR).
  • Fixed a build error when build inside prefab instance (PR).
  • Cleanup and Unity 5 fixes for merged PRs (PR).
  • Fixed parsing errors in map importers due to OS language (PR).
  • Fixed Unity 2019 having no GUI among other issues (PR, PR).
  • Fixed invisible chamfer popup window (PR).
  • Fixed vertex editor clipping after script recompilation (PR).
  • Fixed access denied errors when importing maps (PR).
  • Fixed warnings thrown by CSGModel.cs in new Unity versions (PR).
  • Unreal Importer: Fixes for Adventure Pinball: Forgotten Island (PR).