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Version: 230.1.0
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PJB3005 committed Aug 21, 2024
1 parent 0d53c5e commit f03c006
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2 changes: 1 addition & 1 deletion MSBuild/Robust.Engine.Version.props
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<Project>
<!-- This file automatically reset by Tools/version.py -->
<PropertyGroup><Version>230.0.1</Version></PropertyGroup>
<PropertyGroup><Version>230.1.0</Version></PropertyGroup>
</Project>
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26 changes: 24 additions & 2 deletions RELEASE-NOTES.md
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### Bugfixes

* Fix tile enlargement not being applied for some EntityLookup queries.
* `LocalizedEntityCommands` are now not initialized inside `RobustUnitTest`, fixing guaranteed test failures.
*None yet*

### Other

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*None yet*


## 230.1.0

### New features

* You can now pass `bool[]` parameters to shaders.
* Added `toolshed.nearby_entities_limit` CVar.
* Fix `RichTextLabel.Text` to clear and reset the message properly in all cases.
* `scene` command has tab completion now.
* `devwindow` UI inspector property catches exceptions for read properties.
* `SplitContainer.Flip()`

### Bugfixes

* Fix tile enlargement not being applied for some EntityLookup queries.
* `LocalizedEntityCommands` are now not initialized inside `RobustUnitTest`, fixing guaranteed test failures.
* Fixed issues with broadphase init breaking replays frequently.
* Fix uploaded prototypes and resources for clients connecting to a server.

### Other

* Improved error reporting for DataField analyzer.


## 230.0.1


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