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in this code i wrote a game it called Catch The Arthur. In this application i use a lot of component of basics of kotlin. I use runnable and handler for no stopping my User Interface and i use intent to restart my game and i use countDownTimer method for game time and counting down and i use Random class for hided arthur to make visible.
sumeyrapolat/catchTheArthurKotlin
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in this code i wrote a game it called Catch The Arthur. In this application i use a lot of component of basics of kotlin. I use runnable and handler for no stopping my User Interface and i use intent to restart my game and i use countDownTimer method for game time and counting down and i use Random class for hided arthur to make visible.
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