Rendering 3D B-splines using OpenGL, Qt, C++ and Eigen.
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Updated
Mar 11, 2024 - C++
Rendering 3D B-splines using OpenGL, Qt, C++ and Eigen.
A no dependency Typescript library for Bezier, De Casteljau algorithm, Curves, Lerp, Smooth scrolling, simple animation, browser swipe events, color blending, and easing
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