3D and 2D Texture generation using the compute shaders within the Unity engine.
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Updated
Jul 28, 2018 - C#
3D and 2D Texture generation using the compute shaders within the Unity engine.
Library of procedural generation code for use in Unity
Hobby Project
C# library for generating various noises
An Oxygen Not Included biome noise editor and previewer.
[Legacy] Custom terrain (world) generator for Minecraft
A collection of compute shaders to generate different types of noise textures
A 3D voronoi noise generator all within the terminal.
A composable noise generator. The algorithms and layers are composable to build procedural generated worlds. Implements PerlinNoise, Fbm, DomainWarping, Dla.
Custom noise generation tool with runtime API for Unity Engine
A noise engine with e.g. a cubic noise implementation for .NET Core.
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