Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.
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Updated
Jun 14, 2021 - JavaScript
Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.
Per-Face Texture Mapping for Production Rendering
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Javascript Library to create webapps with a desktop look-alike interface. All the widgets are created from Javascript instead of using HTML.
CFD Python, a.k.a. the 12 steps to Navier-Stokes.
Mesh compression library, designed for rendering and speed.
Lightweight 3d physics engine for javascript
Ports (almost) all Canvas2D functions to the GPU so it can be mixed with a WebGL canvas.
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
A full open source 3D graphics editor in the browser, with scene editor, coding pad, graph editor, virtual file system, and many features more.
A brief computer graphics / rendering course
Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.
Software rendering engine with PBR. Built from scratch on C++.
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