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cod4x v01d mod files

the mod files for cod4x provided by v01d


updated 2023.09.04 v01d mod.ff, iwd and other mod files at https://drive.google.com/drive/folders/186GyQw-vKV_bFqAfxdYtRPXcxtaSnoCb


important notes:

please add additional args to your cod4x server and client executable: +set r_xassetnum xmodel=2300 material=4096 weapon=256 loaded_sound=2400


dvars:

v01d_bots_inbalance_feature 1 //round loosing team gets one bot: 1=on, 0=off

v01d_bots_recoil_spicyness 0.2 //bot recoil coefficient must be greater than 0.00

v01d_log_players 1 //logging real players into fs_homepath: 1=on, 0=off

v01d_motd 1 //enabling playershowing MOTD when connected to server: 1=on, 0=off

v01d_item_pickup_mode 1 //picking up weapons from ground takes time: 1=on, 0=off

v01d_item_pickup_time 0.7 //picking up weapons time in seconds

v01d_item_remove_time 10 //weapon burrying in ground time in seconds

v01d_maps_randomizer 1 //random map loading on match end: 1=on, 0=off

v01d_suicide_sfx 1 // //suicide screaming sounds: 1=on, 0=off

v01d_knifed_sfx 1 // //knifed screaming sounds: 1=on, 0=off

v01d_full_ammo_clip_at_round_start 1 //give player full weapon ammo clip at round start: 1=on, 0=off


updates log:

2023 09 04 added dvar v01d_full_ammo_clip_at_round_start tuned recoil params

2023 06 18 fixed flipped mm1 hud icon

2023 05 26 converted mm1 to projectile type weapon; fixed em1 flyby and hit sound; fixed swaping at4 issue.

2023 05 21 added 4 new weapons: remington r5, svu, ump45 & pytaek.

2023 05 19 added 4 new weapons: ak12, arx160, cz805 & honeybadge.

2023 05 16 fixed gametype change on new loading level

2023 04 22 fixing item pickup issues;

2023 03 14 fixed hint messages overlaying;

2023 02 27 managed dvars for new item pickup mode; fixed damage bug on falling; fixed hud removing when player not alive; fixed viewhands appearing without weapon.

2023 02 24 code cleanup and dvars management in main.gsc

2023 02 22 added distbooms for mm1 and alt gl weapons; tweaked hint messages to cypher faster; in lastStand weapons can be picked up.

2023 02 21 added defuse kit in menu for defusing bomb faster.

2023 02 19 added dvar v01d_maps_randomizer to turn on/off map randomizer, set default to 1.

2023 02 12 made workaround with item pickup; fixed bot starring on c4 and claymore.

2023 02 08 fixed bots stop moving after a while.

2023 02 04 adjusted bots fire interval with dp; drop weapon on devastating hit; bots are reacting to fire sounds.

2023 02 03 weapons interruption on blast wave and push; slowed down mouse speed on buymenu.

2023 02 01 fixing overlaying hint messages.

2023 01 31 after a long research looks like that 128 bone error is fixed by disabling players weapons stow. :) to my understanding the cause was that player entity has been added bone by attaching stow weapon.

2023 01 25 all MOTD reports stored in motd.log file; fixed navigation in MOTD thread.

2023 01 22 slowed down TAC330 reload anim; improved bot inbalance feat.

2023 01 11 weapons removed: GPAS 12 from Marines;

fixed: dobj 128 bones error;

tweaked explosion sounds.

2023 01 10 new weapons added: GPAS 12 Marines;

fixed: dobj 128 bones error and 128 weapon asset error.

2023 01 04 new weapons added: PSG1 to Terrorists as rifles; CheyTac to Marines as rifles.

2023 01 03 replaced stock weapons with new due limitation. bots don't push anybody within 60.sec time; returned team selection in game menu.

2022 12 30 drastically removed unused weapons due an limitation error; increased bots weapon arsenal;

2022 12 29 added new cypher hud calls into stock scripts.

2022 12 27 reduced weapons because of 128 weapons limit; added new in game text notifications huds; calibrated hud text centering;

2022 12 26 added realistic earthquake on explosions; bots moving and aiming more tactical; reduced bots aiming when killed enemy;

2022 12 19 tweaked buy menu hint message showing; fixed double force spawn; adjusted bots aiming realism; airstrike selector switching off when hit; redefined knife damage based on distance.

2022 12 11 tweaked hud.menu elements visibility;

2022 12 10 added hs sounds for allies; dizziness is calculated on damage fx; reduced bullet damage velocity; reduced chopper missile sound amp; modified bots aiming.

2022 12 07 added bots recoil amp dvar;

2022 12 02 airstrike includes only one plane; artillery is more scattered.

2022 11 29 fixed missing image files; fixed ammo buying is buy menu; added airstrike bombing fx.

2022 11 25 killcam has red tint effect and only killer name. upgraded bots aiming smoothness. tweaked screen colors.

2022 11 24 killcam text beneath shows killer name; hit chopper sometimes will explode in the air.

2022 11 20 added weapon firing cock sound.

2022 11 19 added hint for buying ammo for weapon; add gamemodes def array for seperate maps; added distant earthquake for barrages; replaced m16 burst with m4 auto in buymenu; fixed kicking bot //ur||ban; added some console colors.

2022 11 18 fixed grid smoke issue.

2022 11 12 fixed headshot sound.

2022 11 09 last allie bot survivor is taunting enemies. added version info in bottom left corner.

2022 11 01 2022.10.31 fixed claymore ammo count, adjusted mm1 raise and drop anim. 2022.11.01 added new explosion sounds

2022 10 30 updated claymore pickup code. updated some weapon anim speed.

2022 10 29 anybody should now be able to pick any clays from ground. fixed aimspot error and self.commanded issue.

2022 10 28 updated bots aiming to be more realistic. added my own hud transition. messed up claymore ammo count.

2022 09 09 bots picking explosives (wip). when out of ammo, knife_mp is given and vise versa.

2022 09 05 claymores are picked with progress bar. claymores/grenade count on buy and pickup is corrected. recoil adjustments. bomb owner gets some money on bombing success.

2022 08 27 claymores can be picked up instantly for now.

2022 08 26 instead for improving messed up MOTD system. claymores now activates on delay and detonates on anybody's movement

2022 08 16 fixed endGame issue, but still fixing spawning issues, added knife as last resort when no ammo.

2022 08 12 updated recoil system: when crouch firing acc is better when prone almost perfect

2022 07 23 v01d made true map randomizer.

2022 07 13 v01d added map randomization. v01d removed MoveSpeedScale modification. v01d added Ammo section in Buy menu (alpha).

2022 07 11 v01d fixed some bugs with hardpoints, hitching and collision.

2022 07 08 v01d changed button names in main menudef. v01d adjusted in game info about map and dateTime. v01d is working on hud section on giving ammo for every weapon.

2022 07 03 v01d fixed some bugs with final killcam. v01d added map and datetime stamp info.

2022 06 30 v01d added visibility to menu tools.

2022 06 29 v01d made realistic movement accel and decel. v01d made animated MOTD. v01d messed up bomb waypoint hud marker system :D

2022 06 26 v01d fixed player controls in prematch timeframe. v01d fixed player buying weepon with full ammo. v01d added 12 sec. no player collision in round start. v01d inspected too many triangles pic, no worries.

2022 06 25 v01d accidentally found unknown cod4x server functions. v01d made correction with bots filling server. on hold breath player wouldn't wobble. with lean buttons spawned player can choose in buy menu.

2022 06 24 nothing new

2022 06 23 v01d was playing with sound curves

2022 06 22 v01d was fixing that issue with spawning and recoil today :D please report any issues at 'cod4x_v01d_mod' github repo.

2022 06 21 v01d again just fixed a MOTD bug :D:D

2022 06 20 v01d just fixed a MOTD bug :D v01d accidentally left some unnecessary code in script file. big thanks to Dax for alarming this!

2022 06 19 v01d has something done today:

  1. dynamic airstrike planes intervals
  2. changed scoreboard colors
  3. menuresponse fix (team selection)

2022 06 18 nothing is done

2022 06 17 hello and welcome to v01d's first log! today v01d made some improvements like this message. v01d has done also cod4x backend things with console. v01d included smoke_trail02.iwi Ok, enough talkin', let's war!

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