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Initial setup

yumedev40 edited this page Jan 12, 2020 · 2 revisions

Download the Yume project repository and extract the folder:

Yume_VisualNovelEditor


Place this folder in your Godot project's addons folder:

res://addons/Yume_VisualNovelEditor

Note: You'll have to manually create the addons folder if one is not available.


Activate the plugin in the project settings:

project_settings

Plugin activation


Memory Adjustment Requirement

Yume is currently in early development, so you'll need to increase the Godot editor's message queue size to avoid crashing. Crashing may still happen from time to time however.

Message queue max size kb should be set to at least 4096

message_queue


Game Window Size Settings

Yume is currently configured to work best with the following display settings:

  • Window size : 1920 width, 1080 height
  • Stretch mode : viewport
  • Aspect : keep

window_size

stretch_and_aspect_settings


The Yume editor should now be an available option in the Godot UI:

yume_icon_added

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