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Global illumination

yvt edited this page Aug 31, 2013 · 2 revisions

With default settings, OpenSpades does a simple ambient occlusion. When an option called Lighting is set to High or r_radiosity is set to 1, OpenSpades uses additional method to simulate global illumination:

Real global illumination, however, generates subtle, but also important effects that are mandatory to achieve realism. -- Reflective Shadow Maps [Dachsbacher05]