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E-BOT 1.07

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@EfeDursun125 EfeDursun125 released this 26 Mar 21:54
· 385 commits to main since this release
1d69bd5
  • Added: Official Linux Build!
  • Added: CMakeLists.txt for building linux
  • Added: Half-Life support and for now deathmatch only, works on Opposing Force too but bots cant use new weapons
  • Added: New waypoint analyzer, works like NavMesh
  • Added: If map doesn't have waypoints ebot will automatically start generating waypoints, useful for servers
  • Removed: SSE2 support, fallback to Q3 algorithm
  • Fixed: Pathfinding Cost calculated wrongly and causing more cpu usage
  • Fixed: Bots aiming upper head and missing shots
  • Fixed: Bots do not pickup weapons & hostages
  • Fixed: Sometimes human bots do not escape if zombie is near
  • Changed bot nav handling for performance
  • Improved gameplay for base modes
  • More performance improvements
  • More console commands
  • Updated config

Known Bugs:

First bot never had a ping
Bots start moving slower on too high fps values (higher than 500)
Linux version MUST be compiled with CLANG compiler to get it work, otherwise game will CRASH when bots see/attack enemy

WARRNING

Download from HERE for better and fixed version!!!

WARRNING

Do not use this!

Full Changelog: 1.06...1.07