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Add config to limit maximum RMM pool size (#517)
* Add config to limit maximum RMM pool size Signed-off-by: Jason Lowe <jlowe@nvidia.com> * Address review comments Signed-off-by: Jason Lowe <jlowe@nvidia.com> * Do not attempt to specify a limit when max alloc fraction is 1 Signed-off-by: Jason Lowe <jlowe@nvidia.com> * Document artifical limit is not enforced when max alloc fraction == 1 Signed-off-by: Jason Lowe <jlowe@nvidia.com>
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tests/src/test/scala/com/nvidia/spark/rapids/GpuDeviceManagerSuite.scala
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/* | ||
* Copyright (c) 2020, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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package com.nvidia.spark.rapids | ||
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import ai.rapids.cudf.{Cuda, DeviceMemoryBuffer} | ||
import org.scalatest.FunSuite | ||
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import org.apache.spark.SparkConf | ||
import org.apache.spark.sql.SparkSession | ||
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class GpuDeviceManagerSuite extends FunSuite with Arm { | ||
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test("RMM pool limit") { | ||
SparkSession.getActiveSession.foreach(_.close()) | ||
GpuDeviceManager.shutdown() | ||
val totalGpuSize = Cuda.memGetInfo().total | ||
val initPoolFraction = 0.1 | ||
val maxPoolFraction = 0.2 | ||
val conf = new SparkConf() | ||
.set(RapidsConf.POOLED_MEM.key, "true") | ||
.set(RapidsConf.RMM_ALLOC_FRACTION.key, initPoolFraction.toString) | ||
.set(RapidsConf.RMM_ALLOC_MAX_FRACTION.key, maxPoolFraction.toString) | ||
try { | ||
TestUtils.withGpuSparkSession(conf) { _ => | ||
val initPoolSize = (totalGpuSize * initPoolFraction).toLong | ||
val allocSize = Math.max(initPoolSize - 1024 * 1024, 0) | ||
// initial allocation should fit within initial pool size | ||
withResource(DeviceMemoryBuffer.allocate(allocSize)) { _ => | ||
// this should grow the pool | ||
withResource(DeviceMemoryBuffer.allocate(allocSize)) { _ => | ||
assertThrows[OutOfMemoryError] { | ||
// this should exceed the specified pool limit | ||
DeviceMemoryBuffer.allocate(allocSize).close() | ||
} | ||
} | ||
} | ||
} | ||
} finally { | ||
GpuDeviceManager.shutdown() | ||
} | ||
} | ||
} |