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Edge lists silently not exported with Ogre > 1.9 #135
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this is currently not implemented for Ogre > 1.9. This functionality was removed from OgreXMLConverter and we would need to call OgreMeshUpgrader separately to generate the edge-lists. |
IIUC, the Edge Lists checkbox silently do nothing when OgreXMLConverter is taken from Ogre > 1.9, right? And manually using |
Replying to myself: manually calling
|
Also note that the Use OgreMesh Tools checkbox (under the LOD panel) was checked. So I'll investigate the possibility |
@shedatc Lines 111 to 112 in 6f73e4e
It seems that at some point |
This is solved by #162 |
I'm trying to render a basic scene using Ogre 13.3.1 but shadows are missing:
The scene is built using Blender 3.0.1 and exported with the Edge lists box checked:
Ogre's shadow technique is set to
SHADOWTYPE_STENCIL_ADDITIVE
(seesetupShadows
insandbox/src/Bootstrap.cpp
).Explicitly calling buildEdgeList (see
setupScene
insandbox/src/Bootstrap.cpp
) trigger shadow rendering:What did I miss?
Source code and material: sandbox.tar.gz
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