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Pre-alpha v3 #29

Merged
merged 49 commits into from
Feb 20, 2018
Merged

Pre-alpha v3 #29

merged 49 commits into from
Feb 20, 2018

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MikeJeffers
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MikeJeffers and others added 30 commits January 10, 2018 20:52
* Fix for field terminals.

* fix remote market server error

* gives player equal syndicate protection and molecular instability when teleporting.

* Tweak syndicate protection to be 25% less than instability
Give new accounts EP when created.
* rudimentary in-game command interface

* more commands added.

* more layer editing abilities.

* bugged it!
LoyalServant and others added 19 commits February 3, 2018 13:06
* improvements to commands / teleporting.

* improvements to the command interface

* we have to teleport someplace!

* rift system + stronghold overhaul.

* forgot to put back random chance.

* more command updates.
Merge branch 'Development' into Loyal-Dev
Fix for outpost facility point allocations
Changes to startup sequence to ensure markets are loaded properly aft…
@MikeJeffers MikeJeffers merged commit ea7cc08 into master Feb 20, 2018
MikeJeffers added a commit that referenced this pull request Mar 6, 2018
* Pre-alpha v3 (#29)

* Gitignore and startup args (#1)

Gitignore and args

* Fix for field terminals.

* fix remote market server error

* gives player equal syndicate protection and molecular instability when teleporting.

* Tweak syndicate protection to be 25% less than instability

* Fix for field terminals. (#2)

* Fix for field terminals.

* fix remote market server error

* gives player equal syndicate protection and molecular instability when teleporting.

* Tweak syndicate protection to be 25% less than instability

* test feature: alter rift system to give us a random jump to the stronghold zone.

* modify rifts slightly.

* Fix player trades

* Give new accounts EP when created.

* ep activity falloff, starting, and target level (#6)

* Update LICENSE (#8)

* Syndicatification of assignments done; tokens and rep (#5)

* Starting nic to 500k; TODO still should move to DB (#4)

* use unicoin on itemshop (#10)

* Fix for #52 where production missions would not advance. (#13)

* add User-Agent to avoid being 403'd by current web server (#14)

* in-game command interface (#16)

* rudimentary in-game command interface

* more commands added.

* more layer editing abilities.

* bugged it!

* add a windows service for the server. (#15)

* Fix for shutdown cancel issue (#48)

* improvements to commands / teleporting.

* release build x64 (#17)

* improvements to the command interface

* we have to teleport someplace!

* rift system + stronghold overhaul.

* forgot to put back random chance.

* more command updates.

* Tutorial Fix -- force send to TMA (#19)

* Loyal dev (#20)

* improvements to commands / teleporting.

* improvements to the command interface

* we have to teleport someplace!

* rift system + stronghold overhaul.

* forgot to put back random chance.

* more command updates.

* return players in zone properly.

* make sure we have stronghold zones enabled.

* properly query and cache insurance records.

* Base mission nic pay balance; beta 3->2x nic; participant bonus 2.5% nic per (#23)

* Loyal outpost bonus issue (#24)

Fix for outpost facility point allocations

* Potential fix for Interzone Teleporters (#25)

* rift exit temp fix for stronghold1

* Price calculator probably should not be a single instance object. (#27)

* Changes to startup sequence to ensure markets are loaded properly after zones are created.

* missed add
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2 participants