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Prepare for release #399

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Mar 26, 2023
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2 changes: 1 addition & 1 deletion Cargo.toml
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
[package]
name = "bevy_ecs_tilemap"
description = "A tilemap rendering plugin for bevy which is more ECS friendly by having an entity per tile."
version = "0.9.0"
version = "0.10.0"
authors = ["John Mitchell"]
homepage = "https://github.com/StarArawn/bevy_ecs_tilemap"
repository = "https://github.com/StarArawn/bevy_ecs_tilemap"
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10 changes: 2 additions & 8 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -13,13 +13,7 @@ A tilemap rendering plugin for [`bevy`](https://bevyengine.org/). It is more ECS
- Layers and sparse tile maps.
- GPU powered animations.
- Isometric and Hexagonal tile maps.
- Initial support for Tiled file exports.

## Upcoming Features
- [x] Support for isometric and hexagon rendering.
- [x] Built in animation support – see [`animation` example](examples/animation.rs).
- [x] Texture array support.

- Examples for integration with [Tiled](https://www.mapeditor.org/) and [LDTK](https://ldtk.io/) editors.

## Screenshots
![iso](screenshots/iso.png)
Expand Down Expand Up @@ -87,13 +81,13 @@ cargo run --target wasm32-unknown-unknown --example animation --release --featur

## Known Issues
- Tile flipping by x, y and d, should work for all maps, however "d" (anti diagonal) flipping is not implemented for non-square maps.
- Besides the above no known issues.

## Bevy Compatibility

|bevy|bevy_ecs_tilemap|
|---|---|
|`main`|`bevy-track`|
|0.10|0.10|
|0.9|0.9|
|0.8|0.8|
|0.8|0.7|
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