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# 10.0.0-rc.1 June 14, 2021 **The Mapbox Maps SDK for Android has moved to release candidate status and is now ready for production use.** ## Breaking changes⚠️ * Rename setter for `Light` object from `add` to `set`. This matches API from GL-JS and clarifies there is only 1 Light object. ([#387](mapbox#387)) * Rename setter for `Terrain` object from `add` to `set`. ([#391](mapbox#391)) * Remove `CacheManager`. In the following releases, an API to control temporary map data may be provided. ([mapbox#399](mapbox#399)) * Remove `ResourceOptions::cacheSize` and `DefaultAmbientCacheSize` constant. ([mapbox#399](mapbox#399)) * Replace `ResourceOptions::cachePath` with `ResourceOptions::dataPath` that accepts a folder in which the map stores offline style packages and temporary map data. ([mapbox#399](mapbox#399)) * Rename `TileStore::getInstance()` to `TileStore::create()`. ([mapbox#399](mapbox#399)) * Remove the `MapView#setRenderCache` and `MapSurface#setRenderCache` API and replaced them with experimental `MapboxMap#setRenderCacheOptions` and `MapboxMap#getRenderCacheOptions` APIs. ([mapbox#401](mapbox#401)) * Change the default `ResourceOptions#dataPath` to `${context.filesDir.absolutePath}/.mapbox/map_data/` and the database name from `ambient_cache.db` to `map_data.db`. ([mapbox#403](mapbox#403))
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