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NIKKI SHORE

ZDoom based first person action adventure.

Notes

This game is designed with ZDoom in mind. GZDoom/GLOOME can also be used, but ZDoom compatibility is still retained for low spec computers who can only run ZDoom.

When finished, this game will be shipped alongside GLOOME, a commercial-friendly GZDoom port. See the GLOOME Github page for details.

This game is still in its early planning stages.

Building

By default, you can just open the Oven.bat batch file to bake yourself a new PK3 file in the '\bin' folder. This could be played without any dependencies to IWADS, but you need to modify the 'IWADINFO.txt' in the engine pk3 file to use them.

The included GLOOME engine has a modified IWADINFO already out of the box.

The game requires Freedoom: Phase 2 to play. Get the most recent commit at the Freedoom Git Builds site.

This is laid out in the PK3 manner, see the article on ZDoom Wiki for details.

Recommended editor used is GZDoom Builder. There is a GZDoom builder config file included that you can add to the editor and set up. See included readme file in 'builder_files' folder for details.

Copyright / Permissions

Nikki Shore characters and concept are copyright (c) 2013-2015 Clinton Cañalita & Audryk Vasquez, All rights reserved.

Other trademarks are registered to their responsible owners and is not associated with Clinton Cañalita or Audryk Vasquez in any way or form.

Nikki Shore game code:

Copyright (c) 2013-2015 Cyclohexane Games All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

  1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.

  2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.

  3. Neither the name of the copyright holder nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

Uses code by the following:

  • Sgt_Mark_IV - motorcycle code
  • Doom Center - motorcycle code
  • DaZombieKiller - ZKVN

Uses music by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0

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Nikki Shore - Action game based off the ZDoom engine

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