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Clean up waterways #624

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matthijsmelissen
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  • Merge definitions of canal and river (canals are now as wide as rivers
    instead or wider on some and narrower on other zoomlevels).
  • Merge definitions of stream, drain, and ditch.
  • Render river/canal in tunnel like stream/drain/ditch in tunnel.
  • Render river/canal in tunnel in tunnel-style on z12 and z13.
  • Render tunnel=culvert like tunnel=yes.

This solves the following issues:

With thanks to @yarl for the work on #198.

* Merge definitions of canal and river (canals are now as wide as rivers
  instead or wider on some and narrower on other zoomlevels).
* Merge definitions of stream, drain, and ditch.
* Render river/canal in tunnel like stream/drain/ditch in tunnel.
* Render river/canal in tunnel in tunnel-style on z12 and z13.
* Render tunnel=culvert like tunnel=yes.

This solves the following issues:
* Fixes 3590 (trac): Canals wider than rivers at z12, disappear at z11
* Fixes 4227 (trac): canals as tunnels render differently at low zooms
* Fixes 4507 (trac): Waterways in a tunnel may be confused for roads
* Fixes 4656 (trac): waterway=canal too wide compared with highways at z14
* Fixes gravitystorm#198: Add rendering of tunnel=culvert for waterway
* Fixes gravitystorm#222: Inconsistent water-lines-casing tunnel check
* Fixes gravitystorm#282: "waterway=stream" with "tunnel=yes" nearly invisible

With thanks to @yarl for the work on gravitystorm#198.
@matthijsmelissen
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Superseded by #722.

@matthijsmelissen matthijsmelissen deleted the waterway branch July 11, 2014 00:11
@matthijsmelissen matthijsmelissen restored the waterway branch July 11, 2014 20:53
@matthijsmelissen matthijsmelissen deleted the waterway branch July 20, 2014 13:31
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"waterway=stream" with "tunnel=yes" nearly invisible Inconsistent water-lines-casing tunnel check
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