Skip to content

Commit

Permalink
Docs: Remove redundant definitions. (#28860)
Browse files Browse the repository at this point in the history
  • Loading branch information
Mugen87 committed Jul 13, 2024
1 parent f0273bb commit a60450e
Show file tree
Hide file tree
Showing 20 changed files with 1 addition and 78 deletions.
3 changes: 0 additions & 3 deletions docs/api/ar/objects/LOD.html
Original file line number Diff line number Diff line change
Expand Up @@ -80,9 +80,6 @@ <h3>
إضافة شبكة ستعرض عند مسافة معينة وأكبر. عادةً ما تكون المسافة أبعد، كلما كان التفصيل أقل في الشبكة.
</p>

<h3>[method:LOD clone]()</h3>
<p>إرجاع نسخة من هذا كائن LOD مع مستوياته المرتبطة.</p>

<h3>[method:Integer getCurrentLevel]()</h3>
<p>الحصول على مستوى LOD النشط حاليًا. كفهرس لمصفوفة المستويات.</p>

Expand Down
3 changes: 0 additions & 3 deletions docs/api/ar/objects/Line.html
Original file line number Diff line number Diff line change
Expand Up @@ -95,9 +95,6 @@ <h3>
ستستدعي [page:Raycaster.intersectObject] هذه الطريقة.
</p>

<h3>[method:Line clone]()</h3>
<p>يعود بنسخة من هذا كائن Line وأحفاده.</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
يحدث morphTargets ليكون لها تأثير على الكائن. يعيد تعيين
Expand Down
3 changes: 0 additions & 3 deletions docs/api/ar/objects/Mesh.html
Original file line number Diff line number Diff line change
Expand Up @@ -72,9 +72,6 @@ <h3>[property:Object morphTargetDictionary]</h3>
<h2>الطرق (Methods)</h2>
<p>انظر إلى الفئة الأساسية [page:Object3D] للحصول على الطرق المشتركة.</p>

<h3>[method:Mesh clone]()</h3>
<p>إرجاع نسخة من هذا كائن [name] وأحفاده.</p>

<h3>
[method:Vector3 getVertexPosition]( [param:Integer index], [param:Vector3 target] )
</h3>
Expand Down
3 changes: 0 additions & 3 deletions docs/api/ar/objects/Points.html
Original file line number Diff line number Diff line change
Expand Up @@ -71,9 +71,6 @@ <h3>
سيتم استدعاء هذه الطريقة بواسطة [page:Raycaster.intersectObject].
</p>

<h3>[method:Points clone]()</h3>
<p>إرجاع نسخة من هذا كائن Points وأحفاده.</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
تحديث التحولات لعدم التأثير على الكائن. يعيد تعيين خصائص
Expand Down
5 changes: 1 addition & 4 deletions docs/api/ar/objects/Sprite.html
Original file line number Diff line number Diff line change
Expand Up @@ -61,10 +61,7 @@ <h3>[property:Vector2 center]</h3>

<h2>الطرق (Methods)</h2>
<p>انظر إلى الفئة الأساسية [page:Object3D] للحصول على الطرق المشتركة.</p>

<h3>[method:Sprite clone]()</h3>
<p>إرجاع نسخة من هذا كائن Sprite وأحفاده.</p>


<h3>[method:this copy]( [param:Sprite sprite] )</h3>
<p>نسخ خصائص رذاذ المارة إلى هذه واحدة.</p>

Expand Down
3 changes: 0 additions & 3 deletions docs/api/en/objects/LOD.html
Original file line number Diff line number Diff line change
Expand Up @@ -86,9 +86,6 @@ <h3>
the further away the distance, the lower the detail on the mesh.
</p>

<h3>[method:LOD clone]()</h3>
<p>Returns a clone of this LOD object with its associated levels.</p>

<h3>[method:Integer getCurrentLevel]()</h3>
<p>Get the currently active LOD level. As index of the levels array.</p>

Expand Down
3 changes: 0 additions & 3 deletions docs/api/en/objects/Line.html
Original file line number Diff line number Diff line change
Expand Up @@ -95,9 +95,6 @@ <h3>
[page:Raycaster.intersectObject] will call this method.
</p>

<h3>[method:Line clone]()</h3>
<p>Returns a clone of this Line object and its descendants.</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
Updates the morphTargets to have no influence on the object. Resets the
Expand Down
3 changes: 0 additions & 3 deletions docs/api/en/objects/Mesh.html
Original file line number Diff line number Diff line change
Expand Up @@ -74,9 +74,6 @@ <h3>[property:Object morphTargetDictionary]</h3>
<h2>Methods</h2>
<p>See the base [page:Object3D] class for common methods.</p>

<h3>[method:Mesh clone]()</h3>
<p>Returns a clone of this [name] object and its descendants.</p>

<h3>
[method:Vector3 getVertexPosition]( [param:Integer index], [param:Vector3 target] )
</h3>
Expand Down
3 changes: 0 additions & 3 deletions docs/api/en/objects/Points.html
Original file line number Diff line number Diff line change
Expand Up @@ -71,9 +71,6 @@ <h3>
[page:Raycaster.intersectObject] will call this method.
</p>

<h3>[method:Points clone]()</h3>
<p>Returns a clone of this Points object and its descendants.</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
Updates the morphTargets to have no influence on the object. Resets the
Expand Down
3 changes: 0 additions & 3 deletions docs/api/en/objects/Sprite.html
Original file line number Diff line number Diff line change
Expand Up @@ -62,9 +62,6 @@ <h3>[property:Vector2 center]</h3>
<h2>Methods</h2>
<p>See the base [page:Object3D] class for common methods.</p>

<h3>[method:Sprite clone]()</h3>
<p>Returns a clone of this Sprite object and any descendants.</p>

<h3>[method:this copy]( [param:Sprite sprite] )</h3>
<p>Copies the properties of the passed sprite to this one.</p>

Expand Down
6 changes: 0 additions & 6 deletions docs/api/it/objects/LOD.html
Original file line number Diff line number Diff line change
Expand Up @@ -88,12 +88,6 @@ <h3>[method:this addLevel]( [param:Object3D object], [param:Float distance], [pa
la distanza, minore è il dettaglio sulla mesh.
</p>

<h3>[method:LOD clone]()</h3>
<p>
Restituisce un clone di questo oggetto LOD e degli oggetti specifici della distanza ad esso associati.
</p>


<h3>[method:Integer getCurrentLevel]()</h3>
<p>
Ottiene il livello LOD attivo attualmente. Come indice dell'array dei livelli.
Expand Down
5 changes: 0 additions & 5 deletions docs/api/it/objects/Line.html
Original file line number Diff line number Diff line change
Expand Up @@ -90,11 +90,6 @@ <h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array inters
[page:Raycaster.intersectObject] chiamerà questo metodo.
</p>

<h3>[method:Line clone]()</h3>
<p>
Restituisce un clone di questo oggetto Line e i suoi discendenti.
</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
Aggiorna i morphTargets in modo che non abbiano alcuna influenza sull'oggetto.
Expand Down
3 changes: 0 additions & 3 deletions docs/api/it/objects/Mesh.html
Original file line number Diff line number Diff line change
Expand Up @@ -67,9 +67,6 @@ <h3>[property:Object morphTargetDictionary]</h3>
<h2>Metodi</h2>
<p>Vedi la classe base [page:Object3D] per i metodi comuni.</p>

<h3>[method:Mesh clone]()</h3>
<p>Restituisce un clone di questo oggetto [name] e i suoi discendenti.</p>

<h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array intersects] )</h3>
<p>
Ottiene le intersezioni tra un raggio lanciato e questa mesh.
Expand Down
5 changes: 0 additions & 5 deletions docs/api/it/objects/Points.html
Original file line number Diff line number Diff line change
Expand Up @@ -66,11 +66,6 @@ <h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array inters
[page:Raycaster.intersectObject] chiamerà questo metodo, ma i risultati non saranno ordinati.
</p>

<h3>[method:Points clone]()</h3>
<p>
Restituisce un clone di questo oggetto [name] e i suoi discendenti.</p>
</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
Aggiorna i morphTargets in modo che non abbiano influenza sull'oggetto. Reimposta le proprietà
Expand Down
5 changes: 0 additions & 5 deletions docs/api/it/objects/Sprite.html
Original file line number Diff line number Diff line change
Expand Up @@ -63,11 +63,6 @@ <h3>[property:Vector2 center]</h3>
<h2>Metodi</h2>
<p>Vedi la classe base [page:Object3D] per i metodi comuni.</p>

<h3>[method:Sprite clone]()</h3>
<p>
Restituisce un clone di questo oggetto Sprite e i suoi discendenti.
</p>

<h3>[method:this copy]( [param:Sprite sprite] )</h3>
<p>
Copia le proprietà della sprite passata in questa.
Expand Down
5 changes: 0 additions & 5 deletions docs/api/zh/objects/LOD.html
Original file line number Diff line number Diff line change
Expand Up @@ -86,11 +86,6 @@ <h3>[method:this addLevel]( [param:Object3D object], [param:Float distance], [pa
添加在一定距离和更大范围内显示的网格。通常来说,距离越远,网格中的细节就越少。
</p>

<h3>[method:LOD clone]()</h3>
<p>
返回一个LOD对象及其所关联的在特定距离中的物体。
</p>

<h3>[method:Integer getCurrentLevel]()</h3>
<p>
Get the currently active LOD level. As index of the levels array.
Expand Down
5 changes: 0 additions & 5 deletions docs/api/zh/objects/Line.html
Original file line number Diff line number Diff line change
Expand Up @@ -88,11 +88,6 @@ <h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array inters
[page:Raycaster.intersectObject]将会调用这个方法。
</p>

<h3>[method:Line clone]()</h3>
<p>
返回这条线及其子集的一个克隆对象。
</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
Updates the morphTargets to have no influence on the object. Resets the
Expand Down
3 changes: 0 additions & 3 deletions docs/api/zh/objects/Mesh.html
Original file line number Diff line number Diff line change
Expand Up @@ -70,9 +70,6 @@ <h3>[property:Object morphTargetDictionary]</h3>
<h2>方法</h2>
<p>共有方法请参见其基类[page:Object3D]。</p>

<h3>[method:Mesh clone]()</h3>
<p>返回这个[name]对象及其子级的克隆。</p>

<h3>
[method:Vector3 getVertexPosition]( [param:Integer index], [param:Vector3 target] )
</h3>
Expand Down
5 changes: 0 additions & 5 deletions docs/api/zh/objects/Points.html
Original file line number Diff line number Diff line change
Expand Up @@ -69,11 +69,6 @@ <h3>[method:undefined raycast]( [param:Raycaster raycaster], [param:Array inters
[page:Raycaster.intersectObject]将会调用这个方法。
</p>

<h3>[method:Points clone]()</h3>
<p>
返回这个点及其子集的一个克隆对象。
</p>

<h3>[method:undefined updateMorphTargets]()</h3>
<p>
更新morphTargets,使其不对对象产生影响,重置[page:Points.morphTargetInfluences morphTargetInfluences] 和
Expand Down
5 changes: 0 additions & 5 deletions docs/api/zh/objects/Sprite.html
Original file line number Diff line number Diff line change
Expand Up @@ -61,11 +61,6 @@ <h3>[property:Vector2 center]</h3>
<h2>方法</h2>
<p>共有方法请参见其基类[page:Object3D]。</p>

<h3>[method:Sprite clone]()</h3>
<p>
返回当前Sprite对象的一个克隆及其任何后代。
</p>

<h3>[method:this copy]( [param:Sprite sprite] )</h3>
<p>
将前一个Sprite对象的属性复制给当前的这个对象。
Expand Down

0 comments on commit a60450e

Please sign in to comment.