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Editor: better controls for default camera #16008
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/ping @Temdog007 |
Since we're close, I'll start getting some feedback from you guys now about how to tackle these suggestions. I don't want the issue that occurred in #15983 where I was told to basically redo my implementation.
These can be done by adding adding an
The change in #15998 will allow for camera selection.
I'm assuming you mean set the view back to the default position the editor sets the camera on startup. @looeee, please correct me if I'm wrong.
I was thinking that that menu should be for camera selection only. I was thinking about adding the option in the edit toolbar instead.
Doesn't the editor already do this? If you double click an object, the camera focuses on that object. To focus on the scene, just double click the scene in the
I would just add a context menu to the default editor cameras but only have the 'clone' option available. #15750 would need to be merged before I work on that one. |
Are you aware that comparable features are already implemented? If you double-click on entries in the outliner or directly on objects, |
Ah, no I didn't know about that. Works well, although I wonder how we can communicate better that it's available? Double-clicking is not a common way of interacting with things on the web. |
Maybe we could add a menu entry that triggers this logic? If the editor supports a context menu at some point, this would also good place. |
The camera menu in the top right is currently fairly empty, maybe there? |
This is already possible 😁 . Just select an object and then press Maybe we just need to add a simple manual with some basic explanations about the editor's controls. |
Yeah, currently the Help menu just links to the source code and the threejs.org homepage, which is not very helpful haha. Are the keyboard shortcuts listed anywhere? That would be a good start. |
They are listed in the "SETTINGS" tab where you can customize them, too. |
Implemented via #19774. 🙌 |
@mrdoob I've seen multiple users asking that feature e.g.: https://discourse.threejs.org/t/threejs-editor-default-camera-make-orthographic/17213 There was #16212 but the PR was more or less incomplete since proper support for orthographic camera requires an enhancement for https://jsfiddle.net/c92jeLbm/ Should we enhance |
@Mugen87 I think I would prefer enhancing
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I also prefer this option 😊 . |
Most modelling programs have quick settings for the default camera, such as:
It would be useful to add these to the editor as well. Most of these options can go in the same menu that was added in #15998.
See Clara.io for an example of how these can be set up.
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