Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Examples: Fix NaN bug in GLBufferAttribute demo. #20136

Merged
merged 1 commit into from
Aug 20, 2020
Merged

Conversation

Mugen87
Copy link
Collaborator

@Mugen87 Mugen87 commented Aug 20, 2020

drawCount has to be defined earlier otherwise the first call of render() produces a NaN value.

@mrdoob mrdoob added this to the r120 milestone Aug 20, 2020
@mrdoob mrdoob merged commit 9f29ef4 into mrdoob:dev Aug 20, 2020
@mrdoob
Copy link
Owner

mrdoob commented Aug 20, 2020

Thanks!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants