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More detailed error messages when using invalid object types. #20912

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Dec 21, 2020
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2 changes: 1 addition & 1 deletion examples/js/loaders/GLTFLoader.js
Original file line number Diff line number Diff line change
Expand Up @@ -460,7 +460,7 @@ THREE.GLTFLoader = ( function () {
break;

default:
throw new Error( 'THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".' );
throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );

}

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2 changes: 1 addition & 1 deletion examples/jsm/loaders/GLTFLoader.js
Original file line number Diff line number Diff line change
Expand Up @@ -525,7 +525,7 @@ var GLTFLoader = ( function () {
break;

default:
throw new Error( 'THREE.GLTFLoader: Unexpected light type, "' + lightDef.type + '".' );
throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );

}

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2 changes: 1 addition & 1 deletion src/core/Raycaster.js
Original file line number Diff line number Diff line change
Expand Up @@ -86,7 +86,7 @@ Object.assign( Raycaster.prototype, {

} else {

console.error( 'THREE.Raycaster: Unsupported camera type.' );
console.error( 'THREE.Raycaster: Unsupported camera type: ' + camera.type );

}

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