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WebGLRenderer: Add support for AgX Tone Mapping #27366

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merged 20 commits into from
Dec 19, 2023

Commits on Dec 12, 2023

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  2. Update tonemapping example

    gkjohnson committed Dec 12, 2023
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  3. Update test

    gkjohnson committed Dec 12, 2023
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  4. AGX -> AgX

    gkjohnson committed Dec 12, 2023
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  5. glsl lint, suffixes fix

    gkjohnson committed Dec 12, 2023
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  6. Configuration menu
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  7. Update src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.gl…

    …sl.js
    
    Co-authored-by: Don McCurdy <dm@donmccurdy.com>
    gkjohnson and donmccurdy committed Dec 12, 2023
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  8. Update src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.gl…

    …sl.js
    
    Co-authored-by: Don McCurdy <dm@donmccurdy.com>
    gkjohnson and donmccurdy committed Dec 12, 2023
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Commits on Dec 13, 2023

  1. Update OutputPass.js

    Add `AgX` support.
    Mugen87 committed Dec 13, 2023
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  2. Update OutputShader.js

    Add `AgX` support.
    Mugen87 committed Dec 13, 2023
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Commits on Dec 15, 2023

  1. Add rec2020 matrices

    gkjohnson committed Dec 15, 2023
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Commits on Dec 16, 2023

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  3. Spaces -> tabs

    gkjohnson committed Dec 16, 2023
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  4. linting

    gkjohnson committed Dec 16, 2023
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Commits on Dec 19, 2023

  1. Code cleanup

    gkjohnson committed Dec 19, 2023
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  2. Support WebGL1, rearrange

    gkjohnson committed Dec 19, 2023
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  3. Comments update

    gkjohnson committed Dec 19, 2023
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  4. Remove redundant clamp

    gkjohnson committed Dec 19, 2023
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