Warnings about skipped clock cycles #393
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stephane-caron
stephane-caron
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Troubleshooting
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I have a Bullet simulation where the robot balances fine, but the agent repeatedly warns it "Skipped X clock cycles". What could be causing this? |
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Answered by
stephane-caron
Aug 8, 2024
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This happens when your CPU is not powerful enough to run the simulator in real-time along with your agent and spine. You can call This Q&A was imported from the Vulp readme. |
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This happens when your CPU is not powerful enough to run the simulator in real-time along with your agent and spine. You can call
Spine::simulate
withnb_substeps = 1
instead ofSpine::run
, which will result in the correct simulation time from the agent's point of view but make the simulation slower than real-time from your point of view.This Q&A was imported from the Vulp readme.