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@zealsprince zealsprince released this 14 Apr 12:58
· 8 commits to main since this release
44ec14e

Fixes bugs introduced in the upgrade to the latest version of Lethal Company as well as now using AIIntervals.

  • Add reaction to hit events
  • Fix Locker pathfinding getting stuck
  • Fix path calculation if off navmesh

Full Changelog: 1.1.1...1.1.2