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State management rewrite

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@zealsprince zealsprince released this 11 May 18:16
· 6 commits to main since this release
b2e64f9

This release is mainly a technical one that should improve stability and compatibility of the mod with the base game. The enemy now works on the same state management system as all other enemies.

Thanks to @XuuXiao for the initial rewrites made by them - gave me the extra motivation to tackle this!

Full Changelog: 1.1.2...1.2.0